Tuesday, July 3, 2012

A brief Overview about openGl:

                      OpenGL was developed by the open minded developers in 1982. It was initially called as iris GL. It can be used as an alternative for Microsoft's directX. Today, OpenGL is managed by the Khronos Group -- a non-profit organization with representatives from many companies that are interested in maintaining high-quality media APIs. At a lower level, it's managed by the OpenGL Architecture Review Board (ARB). OpenGL is supported on every gaming platform, including Mac, Windows, Linux, PS3 (as a GCM wrapper), Wii, iPhone, PSP, and DS. Well, every gaming platform except for the XBox.